Storytelling and the
art of being cost effective with your productions
Wikipedia describes
storyboard artists very fluently: "A storyboard artist is able to visualize any
stories using quick sketches on paper at any moment. A storyboard artist is
also known as an illustrator or visualizer. They are mostly freelance artists,
typically hired by art directors and film directors. Deadlines are always
tight, and overnight working is very common."
 An action sequence storyboard by Craig Gilmore. (Courtesy Film Shots Studio) This description sums up what
we do very well but omits the single most important aspect of our profession.
That being "storytelling." Above all else, that is our purpose and we are
called in to visualize the script given in the most effective and efficient way
possible. Sometimes we also serve the role of conceptual artist, doing more
finished illustrations (color or black and white sketch) of set, characters,
and props that will then be used in the production. Our clients are generally
TV shows, documentaries, feature and indie film, internal presentations for ad
agencies or commercials, animation, music video and the video game industry.
Storyboard artists are
usually, but not always, experienced draftsmen and in a lot of cases such as
mine, come from illustrating comic books professionally and also work in the
traditional animation industries. The training that those environments provide
translates extremely easily and smoothly into the storyboard arena. Other
artists come from film production programs at various colleges where you might
be introduced to storyboarding in classes.
On the job training is
essential and the best experience you can possibly attain. We have to draw fast
and efficiently to keep up with the demands that a real production environment
requires. A good rate of production for storyboards is drawing around 30 panels
or frames a day. I have done as much as 80 in a day, but that is not normal. We
work lots of long and strange hours in order to make deadlines. There is no
such thing as holidays in my profession, as you are often times called in at
the last minute to visualize for a client. Some storyboard artists can get
across information with only a stick figure however, being able to draw
anything from any angle and in perspective is a huge benefit in being able to "simulate"
what the camera will see and more efficiently communicate the ideas that the
director wants to get across.
We as board artists can work
remotely and with the internet, can send storyboards to the director in an
instant for approvals/revisions. In situations like this, we will have
conference calls to go over scenes and to make sure we are all on the same
page. Other times the director wants us to be on location for more personal
interaction/meetings. Both approaches have their pluses and minuses, but both
are extremely effective.
Our role is to take the
script and draw up panels that visually tell the rest of the crew the director's
vision and what is happening at any given time. The finished boards go out to
all members of the crew to use for reference in their various positions i.e.
SFX, production design, cinematography, lighting and all the others. Boards are
extremely useful in many different ways. Indy film directors generally have a
problem with boards in that they just can't afford to hire the artist, and
consider boards a luxury. I've taken projects where that was the case and then
after having boards to work from the director told me they would never work
without boards again.
 Another storyboard from Craig. (Courtesy Film Shots Studio) Storyboards simply save money
for the productions and unfortunately, storyboards are a much overlooked aspect
of production. Granted, the pre-production end might be more costly, but the
time and money saved on film, actors salaries, sets, and the rest of the miscellaneous
expenses will greatly make up for spending on the overall production if you
storyboard first.
For instance, I was recently
called in just to storyboard an action sequence for the TV show One Tree
Hill. There was a sequence where a car was going to drive off of a bridge
and overturn in the water. The director wanted me to board that sequence so
that he could figure out where the cameras would need to be placed around the
action. The scene was shot on location and not on a set, so it posed many problems
as to where the cameras could be. The director emailed me location shots, and
that job was completed remotely.
An on-location example is the
feature film The Strangers recently shot in Florence, SC.
I was called in early to board the script for director Brian Bertino. While
there we had many meetings, and worked very closely on the shots and built a
great rapport with each other.
Storyboarding is an extremely
rewarding profession for those who are able to multitask with their art and
juggle deadlines. Although, the demands of the job are sometimes harsh, my love
of storytelling and drawing in general makes this the only job I could ever
imagine practicing. As far as your productions, do yourself and crew a favor
and try storyboards on your next project. You will be happy you did! It will
make the whole process much more rewarding in the end.
Craig Gilmore is the
founder and illustrator of Film Shots Studio in Hillsborough, NC. A veteran of
18 years production experience, his clients encompass the feature film, indie
film, television, advertising, animation, video game, and comic book
industries. His clients include Sony, Universal Pictures, CW Network, NBC
television, Marvel Comics, DC Comics among many others. His official website is
www.filmshotsstudio.com.
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